Downloadable Design: Digital Laser & 3D CNC Furniture Set | Designs & Ideas on Dornob
Thursday, March 21, 2013
Tuesday, March 19, 2013
Friday, February 22, 2013
3Doodler: The World's First 3D Printing Pen

http://www.kickstarter.com/projects/1351910088/3doodler-the-worlds-first-3d-printing-pen?ref=home_popular
It's a pen that can draw in the air! 3Doodler is the 3D printing pen you can hold in your hand. Lift your imagination off the page!
Wednesday, November 28, 2012
Monday, November 26, 2012
Tuesday, November 13, 2012
Friday, October 26, 2012
The Character of Design...Customizing Your Design Processes
Before we begin working on designs, we must first create a plan of attack. This article lays-out the method of customizing our design processes to suit the purpose and intention of individual designs.
The Character of Design - Core77
The Character of Design - Core77
Wednesday, October 17, 2012
Blender 2.64- New, More Capable Version!!!
Blender 2.64 - Click for Download and Change Log
Blender 2.64 - the Open Source VFX pipeline
The Blender Foundation and online developer community is proud to present Blender 2.64. This release was targeted at improving Blender for the Mango open movie project, along with integrating branches and patches from the past years.
The focus was on creating a full VFX pipeline, with improved motion tracking using a planar tracker, easier green screen keying, and a new mask editor. A new tile based compositing system was added, along with more advanced color management. Cycles rendering got dozens of smaller features and improvements resulting from its use in production.
Sculpting now supports masks, and a skin modifier was added to quickly create a model from skeletons. The game engine got improved shadows and physics options, and Collada export now has more options to tune for exporting to other game engines.
The focus was on creating a full VFX pipeline, with improved motion tracking using a planar tracker, easier green screen keying, and a new mask editor. A new tile based compositing system was added, along with more advanced color management. Cycles rendering got dozens of smaller features and improvements resulting from its use in production.
Sculpting now supports masks, and a skin modifier was added to quickly create a model from skeletons. The game engine got improved shadows and physics options, and Collada export now has more options to tune for exporting to other game engines.
Subscribe to:
Posts (Atom)