Friday, February 22, 2013

Friday, October 26, 2012

The Character of Design...Customizing Your Design Processes

Before we begin working on designs, we must first create a plan of attack. This article lays-out the method of customizing our design processes to suit the purpose and intention of individual designs.
The Character of Design - Core77


Wednesday, October 17, 2012

Blender 2.64- New, More Capable Version!!!

 Blender 2.64 - Click for Download and Change Log

Blender 2.64 - the Open Source VFX pipeline


The Blender Foundation and online developer community is proud to present Blender 2.64. This release was targeted at improving Blender for the Mango open movie project, along with integrating branches and patches from the past years.
The focus was on creating a full VFX pipeline, with improved motion tracking using a planar tracker, easier green screen keying, and a new mask editor. A new tile based compositing system was added, along with more advanced color management. Cycles rendering got dozens of smaller features and improvements resulting from its use in production.
Sculpting now supports masks, and a skin modifier was added to quickly create a model from skeletons. The game engine got improved shadows and physics options, and Collada export now has more options to tune for exporting to other game engines.

Wednesday, September 19, 2012

New Classroom Rules

In light of certain classroom happenings, there are several new rules by which we all must abide to prevent trouble of any kind.

1. All personal items are required to be stored in the class locker.
             This includes: extra clothing, personal electronic devices, backpacks, etc.
2. Assigned Seats are mandatory. Students must remain in the seat for the duration of the class.
3. Students are to perform NO activities unless CADD related.

Mr. Alexander reserves the right to create new rules when necessary as required by administration in response to student actions.

Wednesday, September 12, 2012

20 Unusual and Creative Vase Designs | DeMilked

 

20 Unusual and Creative Vase Designs | DeMilked
Contact Information:
Joseph Alexander - CADD Instructor
(856) 769-0101 ex.5341
jalexander@scvts.org





Computer Assisted Design and Drafting

 The Computer Assisted Design and Drafting (CADD) program equips students with computer drafting and design skills in a wide range of disciplines.  Students learn technical skills that are applied to the various drafting fields, including architecture, engineering, and product design. Students experience manual drafting; 2D drafting in AutoCAD; as well as 3D rendering and animation techniques using AutoCAD, Inventor, and 3D Studio Max.  Students will learn the design process while developing their creativity through critical thinking and a critical eye for aesthetics.  As a means of furthering their design ideas, students will participate in a variety of hands-on modeling techniques.  Students will also develop an understanding of Computer Aided Manufacturing (CAM) and various aspects of the manufacturing process.  At the completion of the CADD program, students will be prepared for employment as well as higher education.

Grading Policy:        
20% = Quizzes and Projects
                                                10% = Homework
                                                20% = Participation
                                                50%= Tests/Hands on
  • Students will have two homework assignments per week.
    • Homework will be reinforcement of the day’s lesson and activity.
  • Students will have Two quizes per week.
    • Quizzes will consist of:
      • Workplace Skills Evaluation's
      • Online Portfolio checks (Required designs and independent entries)
      • Vocabulary and key components of the week’s lesson
  • Students will have one test every two/three weeks.
    • Upon completion of a unit of study students will be tested on both hands on and written aspects.
    • Or will consist of a cumulative individual project.
  • Student’s participation will be evaluated weekly.
    • Daily participation will be graded on a rubric. Students will earn and lose participation points based on this rubric. Student who are absent from school for any reason will earn a zero for class participation; however, additional assignments can be obtained to earn lost participation points due to absences.
Classroom Rules:
Students will be expected to:
  1. Abide by all Career and Technical rules and regulations.
  2. Be prepared when they arrive for class.
  3. Use the restroom the first 5 minutes of class and the last 5 minutes of class unless for emergencies.
  4. Wear safety glasses and equipment at all times.
  5. Turn homework in as soon as they enter the classroom.
Supplies:
Students are required to obtain and bring the following with them every day:
  1. 3 Ring Binder (with Folders or Dividers)
  2. Pencil/Pen
  3. Proper Uniform (Tan pants or blue jeans and maroon or blue collared shirt)